Art direction at Keep Away From Fire for the modification of Half-Life 2.
“Boreal Alyph” was an interpretation of Epistle 3 (Half-Life 2: Episode 3).
Management of team members from North America, South America, Europe, and East Asia.
For international collaboration on a voluntary basis, we used Discord, Google Services, and Github.
Other areas of responsibility: Research, pipeline tool development, asset creation, and consultancy.
My most significant contribution was the decision to implement PBR shading into the Source Engine: